Rudimentary collision is in place.
Changes in this PR include changing how jumping works and adding falling, and interact with terrain while doing so.
Jumping animations are now divided into rising and falling. Future updates will improve the appearance.
Rudimentary collision is in place. Changes in this PR include changing how jumping works and adding falling, and interact with terrain while doing so. Jumping animations are now divided into rising and falling. Future updates will improve the appearance.