irl glass panels have much thinner lines than we do in game. it makes our glass walls have a very powerful grid look. I think making glass a 32x32 texture to accommodate smaller boarders or making the border more similar to the color of the glass itself and removing the gradient on the frame would help. Also tweaking the glass color/opacity to make them better for modern buildings would be nice. (specifically the blue glass is too saturated/light to be useful for windows).
irl glass panels have much thinner lines than we do in game. it makes our glass walls have a very powerful grid look. I think making glass a 32x32 texture to accommodate smaller boarders or making the border more similar to the color of the glass itself and removing the gradient on the frame would help. Also tweaking the glass color/opacity to make them better for modern buildings would be nice. (specifically the blue glass is too saturated/light to be useful for windows).![anne-nygard-di4XDdam8dA-unsplash-1](https://github.com/user-attachments/assets/c7c33603-5d26-4605-a6f7-1e3d3b8d4101)