Open Greenfoot5 opened 1 year ago
Another idea would be a turret that charges up based on damage done/kills or any progress meter for the turrets nearby, and when it reaches full charge, it deals massive damage to all enemies along the path. Activation is automatic.
Basically bigger turrets that can behave in completely new ways. Perhaps a sun turret that burns all enemies that enter it's range, or a moon turret that shoots boomerang crescents that chill targets. These turrets take up 7 tiles to make a mega-hexagon.
These turrets should probably start as a pre-placed turret. It could also be a wave reward, a special shop choice, upgraded only by special modules, or something that takes resources to construct and multiple shop openings (i.e. you need 6 bases and a core to make a mega turret, the core decides it's type, and that's only obtainable after all bases have been placed in a ring)
These are very special turrets, and should be rare (only on one or two maps have them, most likely only temporary maps, and you should maybe place 1-2 during a game, the best players maybe reaching 3) as well as hard to construct. Otherwise they're not special enough. Their attacks should also be very special. Another way to make them special might be only granting parts in boss rewards - #94.