I've been watching Scrapie play the Survival challenge and he frequently complains about a percieved "bug" in the plugin behaviour when skipping a map with less than 2 minutes left on the timer.
Specifically, he describes that if you skip a map with less than 2 minutes left on your timer, the timer resets to exactly 2 minutes, thus invalidating the run by giving you extra time. I have observed once myself, when he did it on accident.
Could you clarify if this is actually the intended behaviour? If so, perhaps it would be good to document this on the info page at https://flinkblog.de/RMC/ to prevent this misunderstanding in the future. Otherwise, i believe it should suffice to simply remove the line i linked.
I've been watching Scrapie play the Survival challenge and he frequently complains about a percieved "bug" in the plugin behaviour when skipping a map with less than 2 minutes left on the timer.
Specifically, he describes that if you skip a map with less than 2 minutes left on your timer, the timer resets to exactly 2 minutes, thus invalidating the run by giving you extra time. I have observed once myself, when he did it on accident.
Today it happened again, so on a whim i looked if this plugin was open source (it was 👍) and took a quick look at the source code. I'm not very familiar with AngelScript, but it seems to me that this line in the cause: https://github.com/GreepTheSheep/openplanet-mx-random/blob/main/src/TimerUI.as#L318
Could you clarify if this is actually the intended behaviour? If so, perhaps it would be good to document this on the info page at https://flinkblog.de/RMC/ to prevent this misunderstanding in the future. Otherwise, i believe it should suffice to simply remove the line i linked.
Cheers