The plugin can get out of sync with itself so it always loads the wrong map.
To Reproduce
Steps to reproduce the behavior:
start RMC
skip map
'force switch' during loading screen
maybe do that a few times
you then get the 'actual map is not the same that we got'
clicking 'change map' will request a new map from TMX but what should have been the prior map gets loaded instead
e.g., RMC wants map A to be loaded, but it's some other map. clicking change map requests a new map B and loads map A. since B is the expected map, RMC thinks it's not working and asks you to change the map again.
Expected behavior
obvious
Screenshots
Openplanet (please complete the following information):
1.25.45
Game: TM2020
Additional context
Using my api; base url is https://map-montior.xk.io -- it's much faster than TMX so maybe that's why
Yeah this bug was known since the beginning of this button. I'll maybe try adding a condition to disable this button when the game finds and loads a map.
The plugin can get out of sync with itself so it always loads the wrong map.
To Reproduce Steps to reproduce the behavior:
e.g., RMC wants map A to be loaded, but it's some other map. clicking change map requests a new map B and loads map A. since B is the expected map, RMC thinks it's not working and asks you to change the map again.
Expected behavior
obvious
Screenshots
Openplanet (please complete the following information):
Additional context Using my api; base url is
https://map-montior.xk.io
-- it's much faster than TMX so maybe that's why