Closed Alfaksan closed 3 years ago
Hahaha, you dont need to mention me on my own Projects, that was more meant for other Mods GitHub Pages if the Issue remotely involves me. ;)
It is hard to see in the Video, are the Wires glowing in the dark when active? This Issue might be the Molds themselves not reacting to the Wires at all for some reason. Just asking to make sure I look at the right location. ^^
Pre-restart it looks like this After restart like this All are lit up, but 1 mold was not activated
Okay so the Issue is definitely the Mold itself not reacting appropriately.
While I look into the issue, can you attach a Repeater as a Cover to the Wire, pointing into the Molds?
Didn't help, unfortunately. Now 2 other molds stopped working
Can upload a video if needed
Can you try using vanilla Redstone? I would like to make sure that this is even a Redstone Issue, and not the Crucible Crossings somehow screwing up.
Regular redstone don't work at all Not before, not after restart
That isn't how vanilla redstone works, elevate the whole line of redstone dust one block up, as if you wanted to power 4 Pistons!
Erm.. Like this? If yes, then it didn't work
Weird, this should have worked. And with regular Repeaters pointing directly into the Molds?
Also nope. Not with non-elevated repeaters: And also not with elevated repeaters:
I did some further testing with the setup: Replaced all red alloy wires with signalum wires: no change in behaviour, bug still happens Giving constant redstone signal to "bugged" molds: Molds work now as expected Using vanilla redstone repeater to give signals to molds: Molds dont work at all, even without reload of the world (i tried all different 'delay' settings on the repeater Using the same setup as in the redstone repeater setup but giving a constant active signal on the wire makes all molds work (did this to test if the repeater setup should work in theory) I did all these tests in a pure GT6 + NEI world, so other mods, newest released version of GT6. I hope that helps a little bit to find the culprit.
Wow, yep the Molds must be broken somehow. I just dont know why... yet. But this is all options I could ask for so the rest is up to me to find out. ^^
If you update the redstone after reloading the World, the Molds WILL work right?
So I would like to know one more thing, are you restarting the entire Minecraft Client between tests or are you only exiting and entering the World?
When testing and reporting I was just exiting and entering the world. But I have mold issue in my main playing world as well and it is reproducible with full client restart.
I will ask this one again: If you update the redstone after reloading the World, the Molds WILL work right?
From my tests, breaking and replacing a redstone cable in between or break+replace of the cable touching the mold, does NOT help fix the issue. Sending a long redstone signal through the entire cable line (e.g. flipping a lever on, then off again), WILL lead to the molds working again
Replacing cables connecting to non-working molds does fix them for me. I currently use it like a workaround and replace most wires after world restart
Can you two try this Version? https://gregtech.mechaenetia.com/secretdownloads/
I rewrote a bit of the Mold Code. I did not test it yet because I went to bed after writing it, but it should work.
Non-reproducible with this version for me
Does that mean it now finally works perfectly, or that I fucked it up so much that the molds dont even work? XD
Yeah sorry I was not clear - everything works perfectly, thanks. I wonder can I use this snapshot or is it unstable and has other changes?
While it has other Stuff, the most unstable thing about it is the Molds, so you should be fine. XD
works for me too, thx greg :)
Mods: Bear's Survivng Take 2 1.4 + OptiFine + InventoryTweaks + RealBench
Description: After world restart some red alloy wires don't activate molds (see attached video https://youtu.be/6OnYKfwRVwg )
Steps to reproduce (at least for me):
Red test.zip Attached world where video was recorded
@GregoriusT on your site you said to mention you in issues ^^