Open Quaerere-Git opened 2 years ago
list of mods installed:
How the heck does that happen?! I actually reset all the rendering Stuff I do...
Does this happen with Stuff that is not a Juicer too?
Some are quite obvious while the rest are't. And it seems to be related to the facing.
I dont think i can do much about that, maybe place a String on the floor in front of the Iron Door? Also I see it happening to the door on the right too, so maybe a string helps there too?
:( It seems to be useless
I feel like this must be some Bug in the Iron Doors, because I cant find the place at which I dont reset the brightness...
Lantern in Netherlicious is also affected. I guess the bug lies in something common related to irregular blocks in GregTech. The lantern is also affected by the juicer (or similar) on the right.
Sorry for disturbing you again, but I recently found that multitileentity in these positions where the 2 sponges and the 2 lines locate will affect the rendering of the lantern in the center when illuminated by blocks. And (ONLY) all GregTech multitileentities except chests affect the rendering of the lantern to varying degrees. Iron doors, beds (or maybe others) are also affected in the same way.
Hrrm, good to know. I will keep this Issue open until I find a way to fix it eventually.
(And GregTech storage blocks affect too.)
The lantern in the center is shaded by the bug, but looks just normal unlike other lanterns that looks blue in night vision. Maybe it is a clue to the bug.
The iron door renders improperly with a weirdly lighter segment when the juicer (or some other TileEntity) is placed. When the juicer is removed, the door renders properly. This also happens on lantern in Netherlicious and maybe other stuffs.