The game seems to reproducibly crash when it has to render a specific entity using the Bliss Shaderpack because of the same error:
java.lang.NullPointerException: Cannot invoke "me.jellysquid.mods.sodium.client.render.chunk.RenderSection.getCulledBlockEntities()" because "renderSection" is null
at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.renderBlockEntities(SodiumWorldRenderer.java:388) ~[embeddium-0.3.19+mc1.20.1-all.jar%23345!/:?]
I beleive this happens because the game has to render a specific entity referencing a specific function, but it is using the wrong package (net.irisshaders.iris.layer.OuterWrappedRenderType.wrapExactlyOnce instead of net.coderbot.iris.layer.OuterWrappedRenderType.wrapExactlyOnce)
The game seems to reproducibly crash when it has to render a specific entity using the Bliss Shaderpack because of the same error:
java.lang.NullPointerException: Cannot invoke "me.jellysquid.mods.sodium.client.render.chunk.RenderSection.getCulledBlockEntities()" because "renderSection" is null at me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer.renderBlockEntities(SodiumWorldRenderer.java:388) ~[embeddium-0.3.19+mc1.20.1-all.jar%23345!/:?]
I beleive this happens because the game has to render a specific entity referencing a specific function, but it is using the wrong package (net.irisshaders.iris.layer.OuterWrappedRenderType.wrapExactlyOnce instead of net.coderbot.iris.layer.OuterWrappedRenderType.wrapExactlyOnce)
TerrafirmaGreg Version: 1.20.x-0.7.12
Operating System: Win 10
GPU: Nvidia RTX 4080 Super
Java Version: java 8 update 321
Shader: Bliss v2.0.4
crash-2024-07-19_22.10.27-client.txt crash-2024-07-26_10.59.21-client.txt crash-2024-07-28_18.42.11-client.txt crash-2024-07-28_18.55.16-client.txt crash-2024-07-28_19.08.59-client.txt