Open iwishforducks opened 1 week ago
that's the same thing /kill does internally so to me it sounds like a TFC issue and that they patched /kill to work again
that's the same thing /kill does internally so to me it sounds like a TFC issue and that they patched /kill to work again
Just tested and it is indeed a TFC thing, or perhaps something in the modpack. Should I put up an issue on TFC's github?
Checked for existing issues
Tested latest version
GregTech CEu Version
1.3.0-a
Recipe Viewer Installed
JEI
Environment
Singleplayer
Cross-Mod Interaction
Unsure
Other Installed Mods
ATM Gravitas2
Expected Behavior
When carrying radioactive materials and reaching max stage Carcinogen, you should outright die.
Actual Behavior
However, if you're wearing any kind of Protective armor, your character health is instead set to NaNf, causing you to be permanently bricked until you edit your health in an external program.
Steps to Reproduce
Additional Information
This is the line responsible for the DEATH symptom:
I believe this is caused by the fact that it's hurting the player by infinity, and then getting divided due to armor calculations somewhere along the line, causing a division error.
Note that ATM Gravitas2 has TerrafirmaCraft. I'm unsure if this is TFC specific or not, since I think TFC changes the way health works internally?