Open JuiceyBeans opened 2 months ago
WHOOPS DID NOT MEAN FOR THAT TO REFERENCE AN ISSUE LMAO
Against this being merged. Fortune should ideally have a chance to drop crushed ores, not full raw. And an equally slimmer chance for bonus 'dust' rolls.
Context ; This was a system discussed as a balance solution vs direct raw ores. which become absurdly difficult to balance around in the presence of over-enchanting. Even packs like GTNH of all things limit Fortune to a Max of 3 and don't allow >3 to work
Meant this as a placeholder for players (and packdevs) who want to use it until the Fortune rework happens eventually:tm:
Better to have something instead of nothing but wasted tools until it happens
It makes more sense to directly implement properly than add a temp solution. As temporary solutions can easily become permanent ones. We can talk over a proper implementation in the discord but until then I'm going to mark this for do not merge
OOPS
What
Mfw the mod adds fortune to tools but its useless Adds a config option for fortune working on ore drops (off by default)
Implementation Details
Added a new config option and an if statement to block loot drop MixinHelper to apply fortune if
oreFortuneDrops
is trueOutcome
Turning on
oreFortuneDrops
makes fortune work on ores