GregTechCEu / GregTech-Modern

GregTech CE Unofficial for modern versions
GNU Lesser General Public License v3.0
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Ore veins containing "Custom Ore 'Stone' Types" will cause the game to crash. #456

Closed tsubfak13 closed 1 year ago

tsubfak13 commented 1 year ago

GregTech CEu Version

1.0.13 (1.19)

Recipe Viewer Installed

JEI

Environment

sp

Cross-Mod Interaction

Unsure

Expected Behavior

Generate veins in other types of stones in other dimensions

Actual Behavior

The ore vein is generated, but the game will crash after a while

Steps to Reproduce

StartJS.txt orevein.txt

Additional Information

I posted this bug on discord yesterday, but at that time I thought that the structure generation of ad astra's moon conflicted with something, causing the game to crash, but today I tried to generate veins in the dimension of the deeper and darker mod. The game will still crash. But my other vein script generated in vanilla stone in TF runs very well. crash-2023-10-07_17.40.31-server.txt crash-2023-10-07_16.52.14-server.txt

tsubfak13 commented 1 year ago

I'm not sure if there is a problem with the two streamlined scripts I uploaded, but in my original script these two veins can be generated and kubejs does not report any errors when entering the game. I used rtp in these dimensions. My veins will be visible for a few seconds, but then the game will crash

tsubfak13 commented 1 year ago

I just created an ore stone type for Vanilla Dirt and created an overworld vein, but the game still crashes, as if I were just using a custom ore block type and the game would crash

screret commented 1 year ago

same as #480.