Closed ghzdude closed 1 year ago
What the fuck are those UI's? :doom:
Now that you reimplemented the soft mallet clicking for activation, could you fix #1440 in this PR as well?
@ghzdude you should update your opening comment as you change PR as right now it is quite misleading
After last batch of commits there seems to be graphical glitch:
GUI issue should be fixed in https://github.com/GregTechCEu/GregTech/pull/1414/commits/210d36203595e75ae09aa3c69a2fac4d9b5fd1f0.
Switching from Void Matching to Void Overflow makes whitelist/blacklist button disappear. Not sure if it is intended or if it was broken before this PR.
Switching from Void Matching to Void Overflow makes whitelist/blacklist button disappear. Not sure if it is intended or if it was broken before this PR.
If it is either then there is no need to fix it.
Otherwise it looks completed.
Switching from Void Matching to Void Overflow makes whitelist/blacklist button disappear. Not sure if it is intended or if it was broken before this PR.
If it is either then there is no need to fix it.
I check it out and it was already in, so there is no need to do anything with it.
What
Adds a toggle button for enabling/disabling the voiding cover in its UI. Also aims to fix #1440. Improves Soft Hammer functionality by sending a message to the player when enabled or disabled. Adds swinging animation when using wrench on an applicable pipe.
Implementation Details
Added a
CycleButtonWidget()
to the GUI to invertisWorkingAllowed
on all voiding covers. Added hand paramater foronPipeToolUsed()
. Added check for Soft Mallet inBlockPipe.java
. Remove overrides ofonSoftHammerClick()
in Advanced Voiding Covers.Outcome
Users can access the GUI to enable the cover, along with configuring other cover settings. Users are appropriately notified when a Voiding Cover is enabled via Soft Hammer. Fixes #1440. Users arm swing when using a Wrench on a compatible pipe
Additional Information
Potential Compatibility Issues
None, as far as I know.