Adds support for loading the MTE with a stack's tag when using Ctrl + Pick Block in Creative Mode.
There's a small issue where qchest doesn't update it's render correctly when loading from nbt, but otherwise essentially everything works now
Implementation Details
read the stack tag in BlockMachine
add more tag key names to GregtechDataCodes
Outcome
MTEs are properly initialized from the stack's NBT when using Ctrl + Pick Block in Creative Mode.
I can't change what's copied, since vanilla behavior just calls writeToNBT() and places that on the itemstack. Best i could do is pop off trait NBT tags before reading them.
What
Adds support for loading the MTE with a stack's tag when using
Ctrl + Pick Block
in Creative Mode. There's a small issue where qchest doesn't update it's render correctly when loading from nbt, but otherwise essentially everything works nowImplementation Details
read the stack tag in
BlockMachine
add more tag key names to GregtechDataCodesOutcome
MTEs are properly initialized from the stack's NBT when using
Ctrl + Pick Block
in Creative Mode.Potential Compatibility Issues
none