On placing an MTE down, it will the store the placer's UUID, if it is a player.
Implementation Details
Two different onPlacement methods, one with an EntityPlayer parameter that will set the UUID to that player's, and one with no parameters and sets it to null.
Outcome
Placer is able to be obtained.
Tricoder will display the owner's name.
What
On placing an MTE down, it will the store the placer's UUID, if it is a player.
Implementation Details
Two different onPlacement methods, one with an EntityPlayer parameter that will set the UUID to that player's, and one with no parameters and sets it to null.
Outcome
Placer is able to be obtained. Tricoder will display the owner's name.
Additional Information
None
Potential Compatibility Issues
Unsure.