Gregory365 / TPF2-Timetables

The Timetable mod for Transport Fever 2
GNU General Public License v3.0
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Create a interactive page that explains how the timetables work #56

Open Gregory365 opened 1 year ago

Gregory365 commented 1 year ago

Many people don't understand how the timetable departure time is calculated. We need a guide (preferably an interactive one) to explain how the behaviour of this mod in detail/

Alternatively, there needs to be tools in game that will show visually which slot a train has taken and why it has taken that slot. Visualisations such as changing the colour of a slot in the timetable menu may help

Gregory365 commented 1 year ago

Related to #24 and #28

Gregory365 commented 1 year ago

Question: "Force departure": What does that mean? Why should any departure be "forced"? What are the advantages/disadvantages?

Answer: "Force departure" forces the vehicle to depart as soon as the departure time is reached. This means that some or all of the passengers waiting to disembark/embark won't be able to.

Gregory365 commented 11 months ago

An explanation of how reset a timetable is needed. #60

Gregory365 commented 11 months ago

Have started creating a wiki inside of GitHub with some basic information. https://github.com/Gregory365/TPF2-Timetables/wiki

Gregory365 commented 10 months ago

Needs to add descriptions for force departure, min and max waiting times and the 60 minute clock

Gregory365 commented 9 months ago

Needs to add descriptions for force departure, min and max waiting times and the 60 minute clock

done