Closed jus61 closed 8 years ago
Uh, could you please explain?
Explaining is somewhat difficult because my English is very bad xD ! Try it and you'll see what I mean:
Please add the in their init.sqf: //---------------Custom process Effects --------------- [] execVM "scripts\effect.sqf"; //---------------Custom process Effects End ---------------
and in the effect.sqf:
//---------------Custom process Effects --------------- "ColorCorrections" ppEffectEnable true; "ColorCorrections" ppEffectAdjust [0.88, 0.88, 0, [0.2, 0.29, 0.4, -0.1], [1, 1, 1, 1.5], [0.25, 0.19, 0.19, 0.0]]; "ColorCorrections" ppEffectCommit 1; ---------------Custom process Effects End ---------------
I still don't see why, and that would conflict with the ppeffects of the revive screen anyways
Haaaaaaa yeah no you can have the same functionality with sweetFX. You can make that modification in your version of the mission but every revive screen will erase it
"ColorCorrections" ppEffectEnable true; "ColorCorrections" ppEffectAdjust [0.88, 0.88, 0, [0.2, 0.29, 0.4, -0.1], [1, 1, 1, 1.5], [0.25, 0.19, 0.19, 0.0]]; "ColorCorrections" ppEffectCommit 1;