Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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Help with spawner config #141

Closed Thyriel closed 6 years ago

Thyriel commented 6 years ago

Hi,

i'm trying to replace the default spawners in Roguelike dungeons with some custom spawners, mainly with "Mutated Mobs" mod creatures. But i guess i'm doing something wrong, at least it doesn't work. (/summon commands do work so mobIDString should be ok)

Issue 1: The default spawners don't get replaced. There's still the standard zombier, spider and skeleton spawners to be found (especially the equipped zombies i want to get rid off because of their loot)

Issue 2: It seems sometimes the spawners are replaced as i now find quite some that don't spawn anything, so i guess somethings wrong with my config (for example the Wiki mentions a "weight" but no "level", while the example file has a "level" but no "weight")

World is newly generated after changing the files and i tried the "/roguelike settings reload" command which returns no error.

config/roguelike_dungeons/settings/spawners.txt: https://pastebin.com/DdXLx5GP RoguelikeDungeons-1.12.2-1.8.0.jar Forge 1.12.2-14.23.1.2590

Thyriel commented 6 years ago

Somehow got it working by looking at other modpacks and how they did it ;)