Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
129 stars 53 forks source link

Custom loot not working #171

Closed Thunder02526 closed 4 months ago

Thunder02526 commented 6 years ago

So I play a lot of natural magic on the AT launcher and love this mod to death, and recently have been putting together my own personal modpack with this mod in it. I noticed that the chests didn't spawn any modded loot like in natural magic though, so I copied the whole config folder from natural magic over, thinking it would work then (I have about all the same mods from natural magic that the loot config files use) but it still doesn't seem to be working. I've gone more in depth and have made sure the right loot files are in the settings folder, renamed the files to loot0, loot1, etc, got an old demo "loot.json" file which appeared to call all subsequent loot files as required, but still the dungeons that spawn both naturally and with commands do not spawn any of the modded loot specified. Could you shed any light on what I'm doing wrong?