Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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Roguelike Dungeons loaded a new chunk causing cascading worldgen lag #222

Closed CorruptComputer closed 4 months ago

CorruptComputer commented 3 years ago

Got a message in my server console to report this to the mods issue tracker.

Java version: 1.8.0_292-8u292-b10-0ubuntu1~20.04-b10 Forge server version: forge-1.12.2-14.23.5.2855 Minecraft server version: minecraft_server.1.12.2 Roguelike dungeons version: RoguelikeDungeons-1.12.2-1.8.0

image

Misha4ek commented 3 years ago

Same

PalmarHealer commented 2 years ago

Same

[17:49:18] [Server thread/WARN] [FML]: Roguelike Dungeons loaded a new chunk [-188, 1262] in dimension 0 (overworld) while populating chunk [-181, 1271], causing cascading worldgen lag.
[17:49:18] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[17:49:18] [Server thread/WARN] [FML]: Roguelike Dungeons loaded a new chunk [-188, 1263] in dimension 0 (overworld) while populating chunk [-181, 1271], causing cascading worldgen lag.
[17:49:18] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[17:49:19] [Server thread/WARN] [FML]: Roguelike Dungeons loaded a new chunk [-189, 1262] in dimension 0 (overworld) while populating chunk [-181, 1271], causing cascading worldgen lag.
[17:49:19] [Server thread/WARN] [FML]: Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[17:49:19] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 2146ms behind, skipping 42 tick(s)