Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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Spawning custom setting tower on server. #41

Closed mobro09 closed 8 years ago

mobro09 commented 8 years ago

Hi,

I'm having trouble with using the config files I've set up in single player on a server world, everything spawns fine in a local game and json code checks out on JSONlint, but while attempting to force one to spawn on a server none of the config files can be read!

Any suggestions?

Thanks.

mobro09 commented 8 years ago

To be more specific about the issue, I have a Settings folder with custom tower settings based around your demo settings zip file. In a local game the files allow my tower to be both spawned via command and naturally in the world but on the server for some reason it says Failed: main not found.

Would there be another location the folder needs to be other than config/roguelike_dungeons in the server?

Greymerk commented 8 years ago

Nope, it should be your config dir, where roguelike.cfg appears that you place the settings directory. It could have something to do with the file encoding if you're moving files from windows to linux.

Greymerk commented 8 years ago

Also don't forget that directories in linux (as with most things) are case sensitive.

mobro09 commented 8 years ago

I got it! It was the settings folder on the dedi server, it had a capital letter.

Thanks for the advice!