Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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[1.10.2] Cannot get custom dungeon inheritance to work #70

Closed belathus closed 7 years ago

belathus commented 7 years ago

Here are the two dungeon json files I'm trying to get working: http://pastebin.com/gCCQibu3 http://pastebin.com/mDN5Ku4B

If I copy the "loot_rules" setting into the first file, it works fine, but if I leave them as separate files, the dungeons spawn with no loot at all. The file name of the second file, the inherited file, is "_loot0.json" while the first file is "botania.json."

I've tried a lot of different inherits for different things than just loot, but I haven't had any success with it at all.

EnderStar commented 7 years ago

Hi, try to change the for a number or an a, if it depends on the OS it may be the problem as some OS ignore the to order alphabetically

Greymerk commented 7 years ago

This was likely also fixed by the pre-release build here: https://github.com/Greymerk/minecraft-roguelike/releases/tag/v1.5.5.2

It looks to be the same exact issue.