Greymerk / minecraft-roguelike

This is a mod for minecraft that adds randomly generated dungeon complexes.
GNU General Public License v3.0
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Dungeons Not Reflecting Edited Files After a /roguelike config reload #82

Closed Alan19 closed 7 years ago

Alan19 commented 7 years ago

When I reload the configs, when I use /roguelike dungeon here without specifying a dungeon, the dungeon spawned do not reflect the contents of the changed .json file(s). Reloading Minecraft does work but it takes a long time in a big modpack.

EnderStar commented 7 years ago

How do you do to speify a name, it always tells me that the name wasnt found

Alan19 commented 7 years ago

That usually means there's an error and it usually says which file is wrong in the logs.

Greymerk commented 7 years ago

I'll look into the reload issue. It should reload all those settings.

name refers to the name field in the json object. "name" : "mysetting"

Greymerk commented 7 years ago

Ahh ok. You're right. Currently the way it works is that the settings are automatically reloaded when you spawn a dungeon by setting name.

"roguelike settings reload" is for the settings.

Generally speaking when I've been working on settings json files I have just been spawning the dungeons by name. That's why I set it up like that. But you're probably right, the config reload should probably also reload the settings.