Closed noiverre closed 1 year ago
Saw other issue related to Bedrock checks, this line doesn't appear in the console
[09:58:02 INFO]: [floodgate] Floodgate player logged in as .Define_Outside joined (UUID: 00000000-0000-0000-0009-01f7ed6f3737) [09:58:03 INFO]: .Define_Outside joined the game [09:58:03 INFO]: .Define_Outside[/123.456.789.123:0] logged in with entity id 128 at ([world]-2.5, 101.0, 3.5)
[09:58:20 INFO]: This player is exempt from all checks! [09:58:20 INFO]: User connection state: PLAY
Did you configured correctly Floodgate?
remote:
# The IP address of the remote (Java Edition) server
# If it is "auto", for standalone version the remote address will be set to 127.0.0.1,
# for plugin versions, it is recommended to keep this as "auto" so Geyser will automatically configure address, port, and auth-type.
# Leave as "auto" if floodgate is installed.
address: auto
# The port of the remote (Java Edition) server
# For plugin versions, if address has been set to "auto", the port will also follow the server's listening port.
port: 25560
# Authentication type. Can be offline, online, or floodgate (see https://github.com/GeyserMC/Geyser/wiki/Floodgate).
# For plugin versions, it's recommended to keep the `address` field to "auto" so Floodgate support is automatically configured.
# If Floodgate is installed and `address:` is set to "auto", then "auth-type: floodgate" will automatically be used.
auth-type: floodgate
# Allow for password-based authentication methods through Geyser. Only useful in online mode.
# If this is false, users must authenticate to Microsoft using a code provided by Geyser on their desktop.
allow-password-authentication: true
# Whether to enable PROXY protocol or not while connecting to the server.
# This is useful only when:
# 1) Your server supports PROXY protocol (it probably doesn't)
# 2) You run Velocity or BungeeCord with the option enabled in the proxy's main config.
# IF YOU DON'T KNOW WHAT THIS IS, DON'T TOUCH IT!
use-proxy-protocol: false
# Forward the hostname that the Bedrock client used to connect over to the Java server
# This is designed to be used for forced hosts on proxies
forward-hostname: false
Should I remove floodgate in Velocity and use floodgate in backend only? the key.pem has different value
Should I remove floodgate in Velocity and use floodgate in backend only? the key.pem has different value
Afaik you need to have the same key Proxy <-> Backend
I set up the same key.pem by copying it both in Velocity and backend, it's still checking on Geyser players
Looks like I misconfigured Geyser. My player-info-forwarding is modern whereas it's required to use LEGACY
Haven't tested it yet, will give update after I test this
I followed the tutorial above, here's the result using LEGACY forwarding
On backend
On velocity
I also enabled send-floodgate-data
to true in floodgate config in Velocity
There's no this line
INFO]: This player is exempt from all checks! INFO]: User connection state: PLAY
However, the user isn't stuck anymore by bad packets check etc, it works fine
Then, I tried to use MODERN forwarding, but keeping send-floodgate-data
to true
It also works, I guess this is an issue from Geyser?
If the player is exempt from all checks that means they bedrock - since grim isn't designed for bedrock users
Describe the false positive and how to replicate it
On velocity:
On backend, floodgate is installed both in velocity and in backend server:
Grim version
grimac-2.3.39.jar
Server version
Plugins