Open LangYa466 opened 10 months ago
Describe the bypass and how to replicate it `//Deobfuscated with https://github.com/SimplyProgrammer/Minecraft-Deobfuscator3000 using mappings "C:\Users\Administrator\Downloads\Minecraft1.12.2 Mappings"!
//Decompiled by Procyon!
package shop.xiaoda.module.modules.player;
import shop.xiaoda.module.modules.world.; import net.minecraft.util.; import shop.xiaoda.module.values.; import shop.xiaoda.module.; import net.minecraft.network.play.client.; import shop.xiaoda.event.; import net.minecraft.network.play.server.; import shop.xiaoda.event.world.; import net.minecraft.item.; import shop.xiaoda.utils.player.; import shop.xiaoda.utils.component.; import shop.xiaoda.utils.;
public class AntiVoid extends Module { private final NumberValue distance; private final BoolValue toggleScaffold; private Scaffold scaffold; private int overVoidTicks; private Vec3 position; private Vec3 motion; private boolean wasVoid; private boolean setBack; boolean shouldStuck; double x; double y; double z; boolean wait; ModeValue mode;
public AntiVoid() { super("AntiVoid", Category.Player); this.distance = new NumberValue("Distance", 5.0, 0.0, 10.0, 1.0); this.toggleScaffold = new BoolValue("Toggle Scaffold", true); this.z = 0.0; this.mode = new ModeValue<modeEnum>("Mode", modeEnum.values(), modeEnum.Grim); } public void onDisable() { AntiVoid.mc.thePlayer.isDead = false; } @EventTarget public void onPacket(final EventPacketSend event) { if (!AntiVoid.mc.thePlayer.onGround && this.shouldStuck && event.getPacket() instanceof C03PacketPlayer && !(event.packet instanceof C03PacketPlayer.C05PacketPlayerLook) && !(event.packet instanceof C03PacketPlayer.C06PacketPlayerPosLook)) { final C03PacketPlayer c03 = (C03PacketPlayer)event.getPacket(); event.setCancelled(); } if (event.getPacket() instanceof C08PacketPlayerBlockPlacement && this.wait) { this.shouldStuck = false; AntiVoid.mc.timer.timerSpeed = 0.2f; this.wait = false; } } @EventTarget public void onPacket(final EventPacketReceive event) { if (event.getPacket() instanceof S08PacketPlayerPosLook) { final S08PacketPlayerPosLook s08 = (S08PacketPlayerPosLook)event.getPacket(); this.x = s08.getX(); this.y = s08.getY(); this.z = s08.getZ(); AntiVoid.mc.timer.timerSpeed = 0.2f; } } @EventTarget public void onUpdate(final EventMotion event) { if (event.isPost()) { return; } if (AntiVoid.mc.thePlayer.getHeldItem() == null) { AntiVoid.mc.timer.timerSpeed = 1.0f; } if (AntiVoid.mc.thePlayer.getHeldItem().getItem() instanceof ItemEnderPearl) { this.wait = true; } if (this.shouldStuck && !AntiVoid.mc.thePlayer.onGround) { AntiVoid.mc.thePlayer.motionX = 0.0; AntiVoid.mc.thePlayer.motionY = 0.0; AntiVoid.mc.thePlayer.motionZ = 0.0; AntiVoid.mc.thePlayer.setPositionAndRotation(this.x, this.y, this.z, AntiVoid.mc.thePlayer.rotationYaw, AntiVoid.mc.thePlayer.rotationPitch); } final boolean overVoid = !AntiVoid.mc.thePlayer.onGround && !PlayerUtil.isBlockUnder(30.0, true); if (!overVoid) { this.shouldStuck = false; this.x = AntiVoid.mc.thePlayer.posX; this.y = AntiVoid.mc.thePlayer.posY; this.z = AntiVoid.mc.thePlayer.posZ; AntiVoid.mc.timer.timerSpeed = 1.0f; } if (overVoid) { ++this.overVoidTicks; } else if (AntiVoid.mc.thePlayer.onGround) { this.overVoidTicks = 0; } if (overVoid && this.position != null && this.motion != null && this.overVoidTicks < 30.0 + this.distance.getValue() * 20.0) { if (!this.setBack) { this.wasVoid = true; if (FallDistanceComponent.distance > this.distance.getValue() || this.setBack) { FallDistanceComponent.distance = 0.0f; this.setBack = true; DebugUtil.log(1); this.shouldStuck = true; this.x = AntiVoid.mc.thePlayer.posX; this.y = AntiVoid.mc.thePlayer.posY; this.z = AntiVoid.mc.thePlayer.posZ; } } } else { if (this.shouldStuck) { this.toggle(); } this.shouldStuck = false; AntiVoid.mc.timer.timerSpeed = 1.0f; this.setBack = false; if (this.wasVoid) { this.wasVoid = false; } this.motion = new Vec3(AntiVoid.mc.thePlayer.motionX, AntiVoid.mc.thePlayer.motionY, AntiVoid.mc.thePlayer.motionZ); this.position = new Vec3(AntiVoid.mc.thePlayer.posX, AntiVoid.mc.thePlayer.posY, AntiVoid.mc.thePlayer.posZ); } } enum modeEnum { Grim; }
} `
eu.loyisa.cn
This is detected by NegativeTimer. Enable experimental checks.
NegativeTimer is a very unstable check
Describe the bypass and how to replicate it
Describe the bypass and how to replicate it `//Deobfuscated with https://github.com/SimplyProgrammer/Minecraft-Deobfuscator3000 using mappings "C:\Users\Administrator\Downloads\Minecraft1.12.2 Mappings"!
//Decompiled by Procyon!
package shop.xiaoda.module.modules.player;
import shop.xiaoda.module.modules.world.; import net.minecraft.util.; import shop.xiaoda.module.values.; import shop.xiaoda.module.; import net.minecraft.network.play.client.; import shop.xiaoda.event.; import net.minecraft.network.play.server.; import shop.xiaoda.event.world.; import net.minecraft.item.; import shop.xiaoda.utils.player.; import shop.xiaoda.utils.component.; import shop.xiaoda.utils.;
public class AntiVoid extends Module { private final NumberValue distance; private final BoolValue toggleScaffold; private Scaffold scaffold; private int overVoidTicks; private Vec3 position; private Vec3 motion; private boolean wasVoid; private boolean setBack; boolean shouldStuck; double x; double y; double z; boolean wait; ModeValue mode;
} `
Grim version
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Server version
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Plugins
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