Closed C00LC0D35 closed 2 months ago
Duplicate of #1091
This can easily be blocked by checking badpackets (two c09 in one tick = flag).
This was what BadPacketM did, it was removed in 08d3392b0f0ed21b23aeb7cf35e683e50a7d7166 for not being a valid check.
vanilla client can send 3 c09 in a tick (in my testing) https://github.com/z7087/Grim/tree/c09
vanilla client can send 3 c09 in a tick (in my testing)
If you're using an item, does it keep using the item if you change slots and back in one tick (like the noslow)? if not, can we reset item usage (should make it only swords)?
If you're using an item, does it keep using the item if you change slots and back in one tick (like the noslow)?
i didnt find how client stop item using so likely yes (in 1.12.2, client and server)
Describe the bypass and how to replicate it
Basically, to bypass noslow, a client can just send two c09 (switchslot) packets to sword and back. This will bypass all noslow checks for sword, food, etc. This can easily be blocked by checking badpackets (two c09 in one tick = flag).
Grim version
Latest
Server version
Any (tested on 1.8)
Plugins
No