GrimSqueaker / remc2

Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
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Documencation Level Structure #62

Open turican0 opened 3 years ago

turican0 commented 3 years ago

I now analyze level1 data structure - this is good for dvelop editor, with we can test levels for easy debugging. In level is included several structures. 1)variables for basic terrain creating: image 2)level entites(creatures, stones, terrain modifications, triggers): image 3)level stage - checkpoint in game image 4)Level vars(I do not know what is, at now): image

Analyze of level 1 I update in(only entites at now): remc2-dev/remc2/editor/Debug/testsave.ods