Grimmys / rpg_tactical_fantasy_game

A tactical turn-based game project in pygame, open to support
GNU General Public License v3.0
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Add a notion of "tile type" #33

Open Grimmys opened 3 years ago

Grimmys commented 3 years ago

A notion of "tile type" could be implemented to add new gameplay mechanics to the game.

As in games like Fire Emblem or Advance Wars, we can imagine tiles that will cost more points of movement to pass by, tiles that will increase specific stats of the entity on it or even tiles that will inflict an alteration to the entity staying on it.