When I start up the server and use decorate under the wordbuilding commands the server crashes. Here is the crashlog.
`Server Crash Report
RunUO Version 1.0, Build 0.15
Operating System: Microsoft Windows NT 6.2.9200.0
.NET Framework: 4.0.30319.42000
Time: 3/6/2017 12:36:25 AM
Mobiles: 1
Items: 32224
Exception:
System.ArgumentException: Type not found for header: 'ChampionSkullPlatform 0x1'
at Server.Commands.DecorationList.Read(StreamReader ip)
at Server.Commands.DecorationList.ReadAll(String path)
at Server.Commands.Decorate.Generate(String folder, Map[] maps)
at Server.Commands.Decorate.Decorate_OnCommand(CommandEventArgs e)
at Server.Commands.CommandSystem.Handle(Mobile from, String text, MessageType type)
at Server.Gumps.AdminGump.InvokeCommand(String c)
at Server.Gumps.AdminGump.OnResponse(NetState sender, RelayInfo info)
at Server.Network.PacketHandlers.DisplayGumpResponse(NetState state, PacketReader pvSrc)
at Server.Network.MessagePump.HandleReceive(NetState ns)
at Server.Network.MessagePump.Slice()
at Server.Core.Main(String[] args)
When I start up the server and use decorate under the wordbuilding commands the server crashes. Here is the crashlog. `Server Crash Report
RunUO Version 1.0, Build 0.15 Operating System: Microsoft Windows NT 6.2.9200.0 .NET Framework: 4.0.30319.42000 Time: 3/6/2017 12:36:25 AM Mobiles: 1 Items: 32224 Exception: System.ArgumentException: Type not found for header: 'ChampionSkullPlatform 0x1' at Server.Commands.DecorationList.Read(StreamReader ip) at Server.Commands.DecorationList.ReadAll(String path) at Server.Commands.Decorate.Generate(String folder, Map[] maps) at Server.Commands.Decorate.Decorate_OnCommand(CommandEventArgs e) at Server.Commands.CommandSystem.Handle(Mobile from, String text, MessageType type) at Server.Gumps.AdminGump.InvokeCommand(String c) at Server.Gumps.AdminGump.OnResponse(NetState sender, RelayInfo info) at Server.Network.PacketHandlers.DisplayGumpResponse(NetState state, PacketReader pvSrc) at Server.Network.MessagePump.HandleReceive(NetState ns) at Server.Network.MessagePump.Slice() at Server.Core.Main(String[] args)
Clients: