Hello Grimoric, first of all thank you for your amazing work! Take this "Issue" I am posting with some grains of salt, as I never played OSI, but only freeshards back in T2A - UOR times. I noticed these 2 problems, and a minor thing:
I remember attack messages as being PublicOverHead above attacker, like "Agressor is attacking Agressed", wich is a bit different from what we have now. Also there is a check inplace that prevents messages if Agressor and Agressed aren't players. I remember seeing attack messages when attacked by NPCs back in the day.
There is no MagicResist skill gains when fighting spell casting NPCs, so I looked in the code and couldn't find any SkillChecks for it in Spell base.
On a last note, there is no messages for drinking Bevarage, so one can't tell if the Character is drinking, and when it is full.
If you allow me I can submit this changes. Sorry the multiple edits on this ticket, had to correct my writing.
Hello Grimoric, first of all thank you for your amazing work! Take this "Issue" I am posting with some grains of salt, as I never played OSI, but only freeshards back in T2A - UOR times. I noticed these 2 problems, and a minor thing:
If you allow me I can submit this changes. Sorry the multiple edits on this ticket, had to correct my writing.
Regards, Paulo