Open Delphi79 opened 7 years ago
I did pull the one that was made for RunUO it was based on the version that existed on Siege Perilous. I have not found any OSI information on the first one released in pre-T2A, but the one made later in 1998 says that "- Order and Virtue guards as they currently exist go away."
Here is a description on a version released in T2A: https://uo.com/wiki/ultima-online-wiki/technical/previous-publishes/1998-2/1998-8-11th-june/
Old newsgroup post about it pre Aug 1998: https://groups.google.com/forum/#!searchin/rec.games.computer.ultima.online/order$20chaos%7Csort:date/rec.games.computer.ultima.online/xDxy3xKGb5U/k7jWiUvmNukJ
Seams like the old pre-T2A system required the player to hold the shield and not just join the system: https://groups.google.com/forum/#!searchin/rec.games.computer.ultima.online/Order$20and$20Chaos$20Shield%7Csort:date/rec.games.computer.ultima.online/KOTF9c4A_FE/KXnZJoPSQCQJ
Here is the two systems different systems: https://web.archive.org/web/20010707102413/http://uo.stratics.com/reputation/evilgood.shtml https://web.archive.org/web/20000831173243/http://uo.stratics.com/reputation/coguards.shtml
Siege Perilous version have silver steeds and special unbalanced powers with lethal poison on weapons for chaos guards while order guards only got x2 damage as a example.
Information abut silver steed. http://uo.stratics.com/database/view.php?db_content=hunters&id=321 http://www.uoguide.com/Silver_Steed http://forums.uosecondage.com/viewtopic.php?f=11&t=3125
I could write a old system that only works as a multi guild vs multi guild.
-Grim
Oh that makes alot more sense. I did not know there was a different type of virtue guard at one point. It's pretty exciting actually. Looking forward to how they turn out.
Thanks
On Mar 10, 2017 12:39 AM, "Grimoric" notifications@github.com wrote:
I did pull the one that was made for RunUO it was based on the version that existed on Siege Perilous. I have not found any information on the first one released in pre-T2A, but the one made later in 1998 says that "- Order and Virtue guards as they currently exist go away."
Here is a description on a version released in T2A: https://uo.com/wiki/ultima-online-wiki/technical/ previous-publishes/1998-2/1998-8-11th-june/
Here is the two systems different systems: https://web.archive.org/web/20010707102413/http://uo. stratics.com/reputation/evilgood.shtml https://web.archive.org/web/20000831173243/http://uo. stratics.com/reputation/coguards.shtml
Siege Perilous version have silver steeds and special unbalanced powers with lethal poison on weapons for chaos guards while order guards only got x2 damage as a example.
Information abut silver steed. http://uo.stratics.com/database/view.php?db_content=hunters&id=321 http://www.uoguide.com/Silver_Steed http://forums.uosecondage.com/viewtopic.php?f=11&t=3125
I could write a old system that only works as a multi guild vs multi guild.
- Grim
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Order and chaos system missing. Was it pulled?