Open duzka743 opened 2 months ago
It looks like you may have created new vertices for a Character FLVER but did not weight them to any bones. Every vertex must be weighted to 1-4 bones for a character.
It looks like you may have created new vertices for a Character FLVER but did not weight them to any bones. Every vertex must be weighted to 1-4 bones for a character.
I actually DID weight them, even made sure to keep them in the 1-4 bone range. The model loads up perfectly in game when exported directly from Blender but the moment I try to copy that file to a clean copy of Dark Souls the game crashes and I get the message from the post when trying to export it again/the model will be completely devoid of any materials and I will get the error upon exporting
It seems that this issue has something to do with the Demon Firesage model itself, I've also encountered this with the Hollow Warrior. Every other model I've tried so far works perfectly after editing.
Gotcha, thanks for the info. I'll look into those models...
c2370 also breaks
model working before trying to install on a clean copy of the game
So i edited a character model with Soulstruct and it worked but then I tried to open it again to edit it's weights and I got this message when exporting "Cannot create exported FLVER from Blender Mesh 'c2231'. Error: Vertex is not weighted to any bones (cannot guess from multiple)."