Grimrukh / soulstruct-blender

Blender plugins for FromSoft games, via `soulstruct`.
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Unable to re-export an edited model #58

Open duzka743 opened 2 months ago

duzka743 commented 2 months ago

So i edited a character model with Soulstruct and it worked but then I tried to open it again to edit it's weights and I got this message when exporting "Cannot create exported FLVER from Blender Mesh 'c2231'. Error: Vertex is not weighted to any bones (cannot guess from multiple)."

Grimrukh commented 2 months ago

It looks like you may have created new vertices for a Character FLVER but did not weight them to any bones. Every vertex must be weighted to 1-4 bones for a character.

duzka743 commented 2 months ago

It looks like you may have created new vertices for a Character FLVER but did not weight them to any bones. Every vertex must be weighted to 1-4 bones for a character.

I actually DID weight them, even made sure to keep them in the 1-4 bone range. The model loads up perfectly in game when exported directly from Blender but the moment I try to copy that file to a clean copy of Dark Souls the game crashes and I get the message from the post when trying to export it again/the model will be completely devoid of any materials and I will get the error upon exporting

duzka743 commented 2 months ago

It seems that this issue has something to do with the Demon Firesage model itself, I've also encountered this with the Hollow Warrior. Every other model I've tried so far works perfectly after editing.

Grimrukh commented 2 months ago

Gotcha, thanks for the info. I'll look into those models...

duzka743 commented 2 months ago

error c2370 also breaks

Sin_titulo model working before trying to install on a clean copy of the game