Grimrukh / soulstruct-blender

Blender plugins for FromSoft games, via `soulstruct`.
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Texture issue when modifying Demon's Souls flvers #73

Closed fromsoftserve closed 1 week ago

fromsoftserve commented 1 month ago

I've had this happen with a few flvers so far. The one attached is 3030b0 from the Nexus. All I did was bevel the edges on the stairs, which did work correctly. However, the wall right nearby turned purple. Then I fixed a mesh hole on the level right above, and then the floor there also turned purple. Must be some sort of material thing I export? I am using the latest soulstruct for blender that was updated yesterday. I'm going to edit a few more in different maps and see if it happens again. Screenshot 2024-09-30 141732

here's the modified file:

fromsoftserve commented 1 month ago

https://drive.google.com/file/d/17qKC7ldIXuRyaohxWSRvaWNzPJJkZYe3/view?usp=sharing

Boczekek commented 1 month ago

I think there is something wrong with UVs Screenshot 2024-10-06 165445

Grimrukh commented 1 week ago

This should be fixed in v2.1.8; I was exporting corrupted vertex array layouts for some DeS map materials :/