I had many items in the storage chest from the extraplanar chest item, and went to sell them, so I summoned the chest and pulled out most of the items and sold them. The remaining items in the chest I dragged to upper slots to keep it organized. At this point, I noticed some slots refused to accept items for some reason -- they behaved as if they had items in them even though they were empty. Anyhow, I reorganized it as best I could, unsummoned the chest, and hoping resummoning would fix the strange slots, resummoned it. Then when I opened the chest, the game crashed as below.
I had many items in the storage chest from the extraplanar chest item, and went to sell them, so I summoned the chest and pulled out most of the items and sold them. The remaining items in the chest I dragged to upper slots to keep it organized. At this point, I noticed some slots refused to accept items for some reason -- they behaved as if they had items in them even though they were empty. Anyhow, I reorganized it as best I could, unsummoned the chest, and hoping resummoning would fix the strange slots, resummoned it. Then when I opened the chest, the game crashed as below.
widget was null on the following line causing the crash. https://github.com/GrognardsFromHell/TemplePlus/blob/68167eb8382a9fb9f02d2a17c5853b17bf1f6dcb/TemplePlus/ui/ui.cpp#L542
Backtrace. Click to expand
``` Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:007ff332 ESP:0033d2a4 EBP:0033d2ec EFLAGS:00210246( R- -- I Z- -P- ) EAX:076634c8 EBX:0033f078 ECX:00000e9b EDX:00000000 ESI:00000000 EDI:00000000 Stack dump: 0x0033d2a4: 00000008 00000000 07794140 096736a0 0x0033d2b4: 096736e4 ffffffff 07666f34 00000004 0x0033d2c4: 0033f078 00000004 0033f078 07794140 0x0033d2d4: 075ce8e0 075ce8e0 07663fbc 0033d2ec 0x0033d2e4: 007fda73 1cd73a31 0033d2fc 0076a80c 0x0033d2f4: 00000000 00000000 00000f83 1013f855 000c: sel=0067 base=00000000 limit=00000000 16-bit --x Backtrace: =>0 0x007ff332 UiManager::SetHidden+0x72(id=0, hidden=false) in templeplus (0x0033d2ec) 1 0x0076a80c ui_widget_set_hidden+0x1b(id=0, hidden=0) in templeplus (0x0033d2fc) 0x007ff332 UiManager::SetHidden+0x72 in templeplus: andl $-2,0x50(%edi) Modules: Module Address Debug info Name (158 modules) PE 380000- 3a0000 Deferred tio PE 3a0000- 3bd000 Deferred zlib-1.2.1 PE 400000- 1078000 CodeView templeplus PE 3520000- 3876000 Deferred d3dcompiler_47 PE 4100000- 412b000 Deferred msseax.m3d PE 10000000-11eb717e Export temple PE 1e000000-1e0d3000 Deferred pytoee22 PE 21100000-21164000 Deferred mss32 PE 22100000-22122000 Deferred mssa3d.m3d PE 22300000-2231b000 Deferred mssds3d.m3d PE 22400000-22419000 Deferred msssoft.m3d PE 22600000-2261f000 Deferred mssdx7.m3d PE 22700000-22768000 Deferred mssrsx.m3d PE 24100000-24121000 Deferred mssdsp.flt PE 26400000-26439000 Deferred mssvoice.asi PE 26f00000-26f2c000 Deferred mssmp3.asi PE 30000000-3006d000 Deferred binkw32 ELF 78789000-7a800000 Deferred libnvidia-glcore.so.387.22 ELF 7a800000-7a93f000 Deferred opengl32tail of log. Click to expand
``` [2017-11-29 22:24:47.378] [core] [debug] ActionFrameProcess: Calling action frame function [2017-11-29 22:24:47.378] [core] [debug] Goal pushed: ag_animate ```