There's a small bug in the latest "G.A.M.M.A. Artefacts Reinvention" addon (after the Christmas update) :
If you pick up a "junk artefact" in game, all "actor_item_to_ruck" callbacks will stop working (this broke the Headgear Animations mod for me, not sure if anything else was affected).
There's a small bug in the latest "G.A.M.M.A. Artefacts Reinvention" addon (after the Christmas update) : If you pick up a "junk artefact" in game, all "actor_item_to_ruck" callbacks will stop working (this broke the Headgear Animations mod for me, not sure if anything else was affected).
Should be an easy fix though: it appears to be caused by a syntax error here: (https://github.com/Grokitach/Stalker_GAMMA/blob/main/G.A.M.M.A/modpack_addons/G.A.M.M.A.%20Artefacts%20Reinvention/gamedata/scripts/zz_item_artefact.script) at line 379:
cond = item.condition()
should becond = item:condition()
This seemed to have rescued my savegame.