Grokmoo / sulis

Turn based tactical RPG with several campaigns, written in Rust
https://www.sulisgame.com
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movement buttons and consumables #165

Open picobyte opened 4 years ago

picobyte commented 4 years ago

In many games the awsd keys are used for movement. Here they are used for consumables. Trying to move in the game I've more than once pressed one of these keys and consumed something by accident, which is a waste. Maybe we could assign different buttons?

Also, I'd like it if the character could be moved by these keys, or the arrow keys, and party members could follow as an alternative for movement by mouse.

Grokmoo commented 4 years ago

Note that all keys are rebindable. Changing the defaults probably makes sense though.

Movement via keyboard is a bigger topic but would be good to have.