Groostav / GAD110-Catan-Life-Mashup

Research and design of a game that is a hybred between Settlers of Catan and The Game of Life.
2 stars 1 forks source link

Rough breakdown of Settlers Target Markets #3

Closed Groostav closed 11 years ago

Groostav commented 11 years ago

Breakdown Settlers of Catan into what obvious markets it was targeting.

http://en.wikipedia.org/wiki/Market_segmentation

Do not need citation on everything, but any cited data is valueble.

TheUber commented 11 years ago

Think of it more as what are the markets that buy this game (Catan), and who buys more than others. Sent from my BlackBerry device on the Rogers Wireless Network

-----Original Message----- From: silverwing10 notifications@github.com Date: Thu, 01 Nov 2012 22:39:51 To: Groostav/GAD110-Catan-Life-MashupGAD110-Catan-Life-Mashup@noreply.github.com Reply-To: Groostav/GAD110-Catan-Life-Mashup reply@reply.github.com Subject: Re: [GAD110-Catan-Life-Mashup] Rough breakdown of Settlers Target Markets (#3)

I'm not sure how I'd find what market a game targets exactly.


Reply to this email directly or view it on GitHub: https://github.com/Groostav/GAD110-Catan-Life-Mashup/issues/3#issuecomment-10005444

Groostav commented 11 years ago

as per issue #4, the questions he wants us to ask:

What years were they the most popular? How many units have been sold? Where? What are the price points of the game? Who is the primary audience? Secondary? Why was the game made in the first place? (gold if you can find it) How can the audience be segmented into smaller groups that you could target with your mashup?