Open dcbasham opened 2 years ago
Now a stretch-goal-fix
prevent character from entering doors other than the one clicked. navigation in the main room is a big deal and is annoying if it takes the user into the wrong room. Combine with OnClick and On Player Enter
When you click on a door, if the avatar passes over another door or the Star for the journal it will open it. will enter that room/open the journal. We want the avatar to only travel to the place where the click happened. Need to figure out how to either tell it to ignore other doors or give it a certain path to follow.
try mouse hover && collide?