[ ] Establish a variable (attached to player maybe?) that persists through changing scenes.
[ ] use variable(s) to determine each door visibility/intractability
-This should:
-Allow player to "unlock" a door when button is clicked, player can then walk to it and enter room (instead of being instantly teleported upon clicking journal button)
-Allow player to "unlock" all 3 rooms after returning to Main from first room.
Possible visual enhancement options:
-Have door images change from "closed" version to "open" version depending
or
-Have door invisible until "unlocked" making door appear when accessible.
-This should: -Allow player to "unlock" a door when button is clicked, player can then walk to it and enter room (instead of being instantly teleported upon clicking journal button) -Allow player to "unlock" all 3 rooms after returning to Main from first room.