Growlith1223 / ArsMagica2

Ars Magica 2 Bug Tracker
65 stars 32 forks source link

[1.5.0-17b] player summon ritual not working? #220

Open N7shadow2000 opened 7 years ago

N7shadow2000 commented 7 years ago

I tried to make a zombie using the ritual to summon myself using a [ projectile | recall ] spell, my own rune combination and a ventium dust. I always get the message am2.tooltip.noMatchingPlayer. I have done the ritual "recall to gateway" using a zombie and it worked, the zombie was teleported to the gateway so the player summon ritual should work too. In 1.7.10 the this ritual didn't seem to work too. I tested it in 1.7.10 on zombies and with actual players on a server in ht past but i only got the ...noMatchingPlayer message. I tried to find the problem and realised that my rune combination has changed from the 1.7.10 and the 1.10.2 version: 1.7.10 2017-02-12_00 08 43 1.10.2 2017-02-12_00 14 04

Also the metaids of some runes changed from 1.7.10 to 1.10.2 1.10.2 black = 0 red = 1 green = 2 brown = 3 blue = 4 purple = 5 cyan = 6 light_gray= 7 dark_gray = 8 pink = 9 lime = 10 yellow = 11 light_blue= 12 magenta = 13 orange = 14 white = 15

1.7.10 black = 0 blank = 1 blue = 2 brown = 3 cyan = 4 dark_gray = 5 green = 6 light_blue= 7 light_gray= 8 lime = 9 magenta = 10 orange = 11 ping = 12 red = 13 white = 14 yellow = 15

After looking throw the code of the 1.10.2 version (i know only the basics of programing) i found yet another ids for runes with a slight differens from the 1.7.10 one: http://pastebin.com/v99t68CS I think that the problem is caused by the different ids for runes or perhaps I did something wrong on my side because i could not get this ritual to work on 1.7.10 too.

TheIcyOne commented 7 years ago

The issue does seem to be related to the rune sets, although I did have quite some difficulty causing this crash in the first place. crash-2017-02-13_01.18.57-client.txt

N7shadow2000 commented 7 years ago

Ars magica didn't crash on my side. I simply could not get this ritual to work and searched in the code for the problem and found all these different rune ids for different colors. I think the problem is related to this.

InjuredWolf commented 7 years ago

the 1.10.2 ones, based on your post, also appear to be missing purple, instead having blank.