If the particles setting in the video setting is set to minimal (0), then some spells that uses that during divisions (namely mana blast) would throws an arithmetic exception. An example would be http://pastebin.com/sZiM053J, where this below explains the issue:
public void spawnParticles(World world, double x, double y, double z, EntityLivingBase caster, Entity target, Random rand, int colorModifier){
int snapAngle = 360 / ArsMagica2.config.getGFXLevel() * 5;
//REST OF THE CODE
}
where getGFXLevel wiuld be 0 if particles is set to minimum.
If the particles setting in the video setting is set to minimal (0), then some spells that uses that during divisions (namely mana blast) would throws an arithmetic exception. An example would be http://pastebin.com/sZiM053J, where this below explains the issue:
where getGFXLevel wiuld be 0 if particles is set to minimum.