Open KnightOfDusk opened 7 years ago
I'm having a similar issue on my server. Although the initial mage binding/death occured on -17B, the issue persists into the .8 version. Can I ask what versions you have validated this on?
will be fixed when i get internet(tomorrow), i have a feeling the value isn't checked on so, even though you have no mages around you, it doesn't remove them. i'll take a look into it soon!
Having the same issue with summoning a skeleton I got off of a dropped spell. Have most up-to-date version of mod (1.5.0-18 it says)
Edit: I'm playing Craft of the Titans modpack, they have some pre-made spells... but as far as I can tell, it's a "projectile summon skeleton" spell
Dropped spell?
Values are checked, but checks did not previously confirm that they were dead, as entity == null no longer returns true for dead entities from what I can tell. Another issue may be that summoned and bound entities will often leave their owner's side if they get too far away, so can be quite easily lost forever.
Turns out there are actually a few missing calls to set it though.
Quick point of note, this issue is still present but a thought on how to handle it gracefully; on the "@SubscribeEvent public void entityDeath(LivingDeathEvent e) {
I think those checks already exist, IIRC there was an issue with the entity extension at some point that nobody ever got around to fixing because it is a bit of a mess of old code.
I thought the mod was no longer maintained?
Pretty sure I saw a post that they were going to do a full rewrite of it so all issues are going to be ign9red for the time being
Correct, the mod is still being worked on, i just decided that with all the bugs and whatnot that came with porting, it would be best to rewrite it rather than trying to patch up a horse that's close to death.
ok, good to know, I guess I've missed the message about it
I got the mage band I and II perk and i got a mage to follow me, when he dies i was like "eh i will get a new one later" then i got extra summons and got another right before a server restart on the server i play on, when i got back the mage was gone. when i tried getting another mage they kept saying that my party was already full. please help