What steps will reproduce the problem?
1. compile without OpenGL
2. select OpenGL in option menu
3. game will no longer start
Game should fall back to SDL if OpenGL is not present and should not offer
OpenGL selection when OpenGL is not available.
Original issue reported on code.google.com by grum...@gmail.com on 12 Oct 2011 at 1:23
Original issue reported on code.google.com by
grum...@gmail.com
on 12 Oct 2011 at 1:23