Open Helldiver1080 opened 2 months ago
When using the options to change fruit types or growth state, the mod is overwriting custom field edges back to the map defaults. Is there a way to have it detect the modified field sections like where I have placed a House, barn and shed?
When using the options to change fruit types or growth state, the mod is overwriting custom field edges back to the map defaults. Is there a way to have it detect the modified field sections like where I have placed a House, barn and shed?