Guarmanda / LootChest

Plugin to reload chest with hologram, particles, and editing menu
GNU General Public License v3.0
10 stars 21 forks source link

invisibils statue and chest #27

Closed Stormez1998 closed 8 months ago

Stormez1998 commented 2 years ago

Hay me again, thanks for the help. after reinstalling the plugin it worked now with the console spam.

But now sometimes when i arrived at a chest there is a smaller chest on top of the normal chest, when i loot then chest the normal disapears but the invisibile ammorstand will stand there and i cant destroy them. Example before looting the chest: 2022-01-04_05 45 48 Example after looting the chest: 2022-01-04_05 46 02

best wishes

Guarmanda commented 2 years ago

This thing just... Should not append at all O_o can you provide tour server version and your plugins/lootchest/config.yml?

Stormez1998 commented 2 years ago

sure.

Server version: Magma 4152130 (1.12.2) Bungeecord Config:

CheckForUpdates: true ConsoleMessages: true Cooldown_Before_Plugin_Start: 0 Particles: enable: true default_particle: FLAME number: 10 respawn_ticks: 5 radius: 0.3 speed: 0.05 default_reset_time: 10 default_item_chance: 100 use_players_locations_for_randomspawn: false save_Chest_Locations_At_Every_Spawn: false UseHologram: true RemoveEmptyChests: true Protect_From_Explosions: true Prevent_Chest_Spawn_In_Protected_Places: false RemoveChestAfterFirstOpenning: false Hologram_distance_to_chest: 1 PreventHopperPlacingUnderLootChest: true Minimum_Number_Of_Players_For_Natural_Spawning: 1 WorldBorder_Check_For_Spawn: true Destroy_Naturally_Instead_Of_Removing_Chest: true Radius_Without_Monsters_For_Opening_Chest: 0 Fall_Effect: Let_Block_Above_Chest_After_Fall: true Optionnal_Color_If_Block_Is_Wool: CYAN Block: CHEST Height: 75 Enabled: true Enable_Fireworks: true Speed: 0.2 Timer_on_hologram: Show_Timer_On_Hologram: true Hours_Separator: ' hours, ' Minutes_Separator: ' minutes and ' Seconds_Separator: ' seconds' Format: '%Hours%Hsep%Minutes%Msep%Seconds%Ssep left for respawn' respawn_notify: bungee_broadcast: false per_world_message: false message_on_chest_take: true natural_respawn: enabled: true message: '&6A Lootbox dropped &6 \n&6at [x], [y]!' respawn_with_command: enabled: true message: '&6The chest &b[Chest] &6has just respawned \n&6at [x], [y], [z]!' respawn_all_with_command: enabled: true message: '&6All chests where forced to respawn!\n&6Get them guys!'

Gabo6480 commented 2 years ago

Having the same problem, I have multiple unremoveable armor stands around in my map. Tried using the /kill command and a new armor stand replaces it (I know it is a different one since it has a new ID). They are affected by gravity so I might drop them to the void.

Gabo6480 commented 2 years ago

They started appearing after I disabled the holos from spawning over the chests. Before it I never had this problem.

Guarmanda commented 1 year ago

It seems like removing the holo also removes the block above chest, so disabling holo stops the removing of holo AND the removing of this block. Need to be tested more by myself

Guarmanda commented 8 months ago

This is fixed in the code now (for next version) holograms will be using packets instead of entities from now, so there will be no more bugged holograms