Closed coliflor closed 10 months ago
Holograms/armorstands are a mess that I can't manage to handle. If someone better than me knows why they doesn't get removed by my code on chest despawning, well... it would be great
This is fixed in the code now (for next version) holograms will be using packets instead of entities from now, so there will be no more bugged holograms
/lc removeallholo wont remove any duplicated hologram
I have to manually use a command to remove all those bugged holograms, the command in question is the following one and it works: /minecraft:kill @e[type=armor_stand,distance=..10]
The server is running Paper version git-Paper-386 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: 072f54c on ver/1.18.2)