When using the command /lc despawnall <world>, the plugin would think the world name was a chest and so wouldn't continue execution. Now, it properly accepts a world name as an argument.
I haven't been able to test this change because I don't have the time right now to set up a Java build environment... but reading through the rest of the file, I would guess that this works alright.
When using the command
/lc despawnall <world>
, the plugin would think the world name was a chest and so wouldn't continue execution. Now, it properly accepts a world name as an argument.I haven't been able to test this change because I don't have the time right now to set up a Java build environment... but reading through the rest of the file, I would guess that this works alright.