Closed Guigui220D closed 4 years ago
Maybe make a base class and multiple class for different ways of positioning gui element, with strategy pattern? Because the current method works well for some things such as ingame HUD, but not so much for menus for example.
The system is fine but I need to just group some elements in one view, to avoid unconsistencies
Maybe make a base class and multiple class for different ways of positioning gui element, with strategy pattern? Because the current method works well for some things such as ingame HUD, but not so much for menus for example.