Closed Guigui220D closed 4 years ago
When the server is closed and the destination address/port can't be reached, the socket "receives" a packet with status disconnected from 0.0.0.0:0. The game should stop then/produce an error screen, and go back to main menu.
It's already the case but I need to make error screens!
When the server is closed and the destination address/port can't be reached, the socket "receives" a packet with status disconnected from 0.0.0.0:0. The game should stop then/produce an error screen, and go back to main menu.