Closed Stellaris-code closed 4 years ago
Right now, if the game crashes there is no information about the causes of the crash. We could implement a system enabling the program to print a stack trace on crashes
I guess we could use boost::stacktrace, if it turns out to be light enough
This looks interesting too : http://stacktrace.sourceforge.net/
Right now, if the game crashes there is no information about the causes of the crash. We could implement a system enabling the program to print a stack trace on crashes