Open glassmansam opened 2 years ago
Constrict agent's vision upon entering shaded area. Tiles of type SHADED should maybe have an event handler that triggers when and agent is on top of it. Not sure yet, open to ideas
Constrict agent's vision upon entering shaded area. Tiles of type SHADED should maybe have an event handler that triggers when and agent is on top of it. Not sure yet, open to ideas